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Master Key
2017 (8 month)
Engine: UE4
Team Size: 17
My Role: VFX Artist, Lighting Artist,
Character Rigger
Overview:
MasterKey is a first person shooter game. With fast movement, the player used a tether gun to solve puzzles and fight robots.
My Contribution:
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Mood, tone, and lighting execution for gameplay and cinematic.
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Created a VFX asset list, designed and created weapons, and environment visual effects.
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Utilized UE4 particle systems and created advanced materials to achieve stylized VFX.
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Rigged game characters include IK/FK implementation.
Lighting
VFX& Character Rigging
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