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POLYATOMIC VR
2017 (4 month)
Engine: UE4
Team Size: 4
My Role: VFX Artist, Environment Artist, UI Artist
Overview:
“Polyatomic” is a virtual reality game. The players are dancing with the beats while catching, throwing, joining and splitting the molecules to learn basic chemistry concepts and having fun.
My Contribution:
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Cooperation with game designer and programmer for designing user interfaces.
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Created, defined, and developed high-quality environments and mood of the game.
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Worked closely with the game designers to build scientifically accurate models and particle effects for different elements.
VFX
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